Rad Codex
4 developed. Active 2015–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Kingsvein Steam |
$19.99 | RPG Tactical RPG Party-Based RPG Dark Fantasy Adventure Strategy RPG | 308 | 92% | Tue, Jan 16, 2024 | $377k $377k – $465k |
|
Voidspire Tactics Steam |
$14.99 | RPG Indie Strategy Tactical RPG Turn-Based Tactics Turn-Based | 269 | 97% | Mon, Nov 02, 2015 | $171k $76k – $282k |
|
Alvora Tactics Steam |
$9.99 | Indie Strategy RPG Pixel Graphics Turn-Based Tactics Tactical RPG | 135 | 92% | Thu, Jun 01, 2017 | $57k $25k – $466k |
|
Azalea Steam |
$1.49 | Action Exploration 2D Cute Adventure Top-Down | 40 | 98% | Mon, Nov 09, 2020 | $3k $1k – $5k |