RealifyGames
0 developed, 4 published for others. Active 2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Teddy Horses Steam |
$1.99 | 11 | 91% | Sun, Mar 08, 2026 | $985 $438 – $2k |
|
|
DragonFire: Defense Steam |
$4.99 | 8 | 75% | Thu, Aug 13, 2026 | $2k $798 – $3k |
|
|
Pay or Die: Cartel Simulator Steam |
n/a | 0 | n/a | — | n/a | |
|
Oceanarium Fishing Steam |
n/a | 0 | n/a | — | n/a |