Reb_Orn
4 developed. Active 2017–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Unferat Steam |
$5.99 | Simulation RPG Villain Protagonist Dark Fantasy Magic Dark | 156 | 89% | Sun, May 31, 2020 | $39k $17k – $69k |
|
Rayless Steam |
$1.99 | Strategy Indie RPG Crafting Turn-Based Combat Replay Value | 15 | 67% | Wed, Jan 25, 2017 | $1k $597 – $2k |
|
Montero Steam |
$3.99 | Adventure RPG Indie Survival Horror Crafting | 10 | 60% | Tue, May 15, 2018 | $2k $798 – $3k |
|
Weapon Meister Steam |
$5.99 | RPG CRPG Turn-Based Tactics Indie 3D Third Person | 7 | 86% | Wed, Jan 24, 2024 | $2k $839 – $3k |