Reflect Studios
4 developed. Active 2018–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Welcome to the Game II Steam |
$9.99 | Horror Hacking Strategy Psychological Horror Simulation Indie | 3,155 | 85% | Tue, Apr 03, 2018 | $1.4m $999k – $2m |
|
Scrutinized Steam |
$9.99 | Simulation Horror Detective Survival Hacking 3D | 1,308 | 89% | Wed, Aug 05, 2020 | $956k $956k – $1m |
|
Welcome to the Game III Steam |
$19.99 | 518 | 78% | Thu, Jul 16, 2026 | $362k $187k – $362k |
|
|
Masks Of Deception Steam |
Free | Early Access Horror PvP PvE Demons Supernatural | 112 | 62% | Fri, Jun 17, 2022 | n/a |