RichMakeGame
2 developed. Active 2012–2014.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Pineapple Smash Crew Steam |
$9.99 | Indie Action Rogue-like Twin Stick Shooter Top-Down | 81 | 83% | Thu, Feb 02, 2012 | $36k $16k – $500k |
|
Deep Under the Sky Steam |
$9.99 | Arcade Physics Puzzle Platformer Relaxing Action | 17 | 94% | Fri, Aug 22, 2014 | $8k $3k – $2m |