Ritual Entertainment
4 developed. Active 2006–2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
SiN Episodes: Emergence Steam |
$9.99 | Action FPS Cyberpunk Sci-fi Shooter Classic | 1,108 | 89% | Wed, May 10, 2006 | $437k $194k – $1.8m |
|
Delta Force — Black Hawk Down: Team Sabre Steam |
$9.99 | Action FPS Multiplayer Military Shooter First-Person | 511 | 93% | Thu, Jun 18, 2009 | $212k $94k – $920k |
|
SiN Gold Steam |
$4.99 50% |
Action FPS Cult Classic Shooter Violent First-Person | 393 | 78% | Wed, Mar 18, 2020 | $155k $69k – $1.7m |
|
SiN Reloaded Steam |
n/a | 0 | n/a | — | n/a |