RocketWerkz
4 developed. Active 2017–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
ICARUS Steam |
$34.99 | Survival Open World Survival Craft Multiplayer Base-Building Online Co-Op Crafting | 56,436 | 75% | Fri, Dec 03, 2021 | $75.4m $14.9m – $134m |
|
Stationeers Steam |
$34.99 | Early Access Space Base-Building Science Automation Survival | 8,520 | 88% | Tue, Dec 12, 2017 | $11.5m $6m – $15m |
|
Out of Ammo: Death Drive Steam |
$5.99 | VR Tower Defense FPS Shooter Post-apocalyptic PvE | 94 | 71% | Wed, Aug 16, 2017 | $25k $11k – $44k |
|
Art of the Rail Steam |
n/a | 0 | n/a | — | n/a |