RuiXiao
0 developed, 2 published for others. Active 2019–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
大侠请重来 Steam |
$1.99 | Casual Visual Novel Turn-Based Strategy Word Game Turn-Based Tactics 2D | 3,556 | 83% | Tue, Jun 14, 2022 | $318k $199k – $398k |
|
英雄群侠传II Steam |
$11.99 | Turn-Based Tactics Tactical RPG 2D Platformer Martial Arts Turn-Based Turn-Based Strategy | 2,094 | 89% | Tue, Jul 16, 2019 | $1.2m $1.2m – $2m |