Ryan Forrester
5 developed. Active 2022–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Trainatic Steam |
$5.99 | 1,064 | 90% | Mon, Sep 08, 2025 | $250k $0 – $444k |
|
|
Croakoloco Steam |
$5.99 | Creature Collector Idler Clicker Casual Simulation Sandbox | 464 | 90% | Mon, May 06, 2024 | $120k $56k – $120k |
|
Mess Quest Steam |
$3.99 | Simulation 2D Immersive Sim Casual Physics Retro | 179 | 91% | Wed, Nov 09, 2022 | $31k $14k – $55k |
|
DRILL RIDER Steam |
n/a | 0 | n/a | — | n/a | |
|
Diglings Steam |
n/a | 0 | n/a | — | n/a |