Sacred Grab Games
0 developed, 5 published for others. Active 2017–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Piggy Poggy Pog Steam |
$1.99 | Psychological Horror Sexual Content Hentai Nudity Casual Indie | 342 | 80% | Tue, Nov 28, 2017 | $25k $11k – $165k |
|
Caveman Alive Steam |
$1.99 | Adventure Indie Casual Simulation | 50 | 42% | Sat, Oct 07, 2017 | $3k $2k – $6k |
|
Goat Life Steam |
$1.99 | Adventure Indie Casual Simulation Platformer | 48 | 63% | Fri, May 25, 2018 | $4k $2k – $100k |
|
Unstoppable Hamster Steam |
$1.99 | Adventure Casual Indie Simulation Platformer Psychological Horror | 46 | 70% | Wed, Jan 24, 2018 | $4k $2k – $100k |
|
Mountain Troll Steam |
$1.99 | Casual Indie Adventure Simulation | 24 | 67% | Mon, Jan 22, 2018 | $2k $955 – $100k |