Sandstorm in a Bottle
5 developed. Active 2024–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Stellarcraft Steam |
$9.99 | Tower Defense Strategy Online Co-Op Multiplayer Co-op Survival | 76 | 88% | Mon, Mar 09, 2026 | $31k $14k – $55k |
|
9 Souls Steam |
$2.99 | 36 | 92% | Fri, Oct 24, 2025 | $5k $2k – $9k |
|
|
Retail Rivals Steam |
$9.99 | 30 | 100% | Wed, Jul 29, 2026 | $13k $6k – $24k |
|
|
Stellarcraft The Prologue Steam |
n/a | 0 | n/a | Fri, Aug 30, 2024 | n/a | |
|
AI Empire Tycoon Steam |
n/a | n/a | n/a | Tue, Dec 01, 2026 | n/a |