SD
4 developed. Active 2015–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Domestic Dog Simulator Steam |
$4.99 | Dog Simulation Open World Perma Death Cute Wholesome | 321 | 84% | Fri, Apr 10, 2015 | $53k $23k – $73k |
|
Squirreltopia Steam |
$4.99 | 2D Platformer Precision Platformer Pixel Graphics Retro Controller Souls-like | 88 | 69% | Mon, Jan 12, 2015 | $14k $6k – $180k |
|
Squirrel Sphere Steam |
$9.99 | Colorful Controller Multiplayer Local Multiplayer Local Co-Op 3D Platformer | 17 | 88% | Fri, Jun 29, 2018 | $8k $3k – $14k |
|
Trigger Spree Steam |
n/a | 0 | n/a | — | n/a |