SeithCG
2 developed. Active 2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Ghost of a Tale Steam |
$19.99 | Adventure Stealth Atmospheric Cute Singleplayer RPG | 4,195 | 91% | Tue, Mar 13, 2018 | $4m $4m – $6.7m |
|
Ghost of a Tale 2 Steam |
n/a | 0 | n/a | — | n/a |