Seyloj
4 developed. Active 2022–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
EternaMine Steam |
$4.99 | Casual Simulation Clicker Mining Arcade Adventure | 70 | 76% | Fri, Apr 28, 2023 | $15k $7k – $240k |
|
Gridle Steam |
$5.99 | 53 | 66% | Wed, Jan 21, 2026 | $13k $6k – $23k |
|
|
Haste-Miner 2 Steam |
$1.99 | Adventure Casual Arcade Clicker Idler Indie | 21 | 71% | Mon, Sep 05, 2022 | $2k $836 – $3k |
|
Celldom Classic Steam |
$1.99 | Casual Clicker Idler 2D Colorful Pixel Graphics | 7 | 57% | Fri, May 30, 2025 | $627 $279 – $1k |