Shochiku
1 developed, 12 published for others. Active 2021–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Algorithm Prescription Steam |
n/a | 0 | n/a | — | n/a |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Gas Station Simulator Steam |
$19.99 | Simulation Economy Building Singleplayer Management Casual | 24,034 | 88% | Wed, Sep 15, 2021 | $18.4m $9.2m – $18.4m |
|
Return from Core Steam |
$16.99 | Crafting Survival Automation Base-Building Sandbox Singleplayer | 1,608 | 75% | Thu, Jul 17, 2025 | $1.2m $801k – $1.6m |
|
BrokenLore: DON'T WATCH Steam |
$8.99 | Horror Supernatural Thriller Psychological Horror Philosophical Realistic | 437 | 83% | Thu, Apr 24, 2025 | $161k $72k – $164k |
|
BrokenLore: UNFOLLOW Steam |
$19.99 | 243 | 74% | Thu, Jan 15, 2026 | $182k $81k – $324k |
|
|
Below the Crown Steam |
$14.99 | 62 | 97% | Tue, Apr 21, 2026 | $34k $15k – $60k |
|
|
Moomin: Midsummer Madness Steam |
n/a | 0 | n/a | Thu, Nov 12, 2026 | n/a | |
|
A Game About Digging A Hole Together Steam |
n/a | 0 | n/a | — | n/a | |
|
MONOPHOBIA Steam |
n/a | 0 | n/a | — | n/a | |
|
OKU Steam |
n/a | 0 | n/a | — | n/a | |
|
Hela Steam |
n/a | 0 | n/a | Tue, Dec 01, 2026 | n/a | |
|
Eternal Palace Sakura Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a | |
|
Sonzai Steam |
n/a | 0 | n/a | — | n/a |