Silver Machine Studios
3 developed. Active 2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Dungeon Escape VR Steam |
Free | Indie Puzzle VR Mystery Dungeon | 191 | 81% | Fri, Apr 07, 2017 | $37k $16k – $216k |
|
Temple of Aluxes Steam |
Free | Adventure Indie VR Puzzle | 46 | 76% | Wed, Oct 25, 2017 | $17k $7k – $29k |
|
No Ordinary Elevator Steam |
n/a | 0 | n/a | — | n/a |