SK Team
4 developed. Active 2021–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Stones Keeper Steam |
$16.99 | RPG Turn-Based Strategy Dark Fantasy Turn-Based Combat Turn-Based Tactics Strategy RPG | 105 | 70% | Thu, Sep 15, 2022 | $73k $32k – $772k |
|
Stones Keeper II: Chaos Lord Steam |
n/a | 0 | n/a | — | n/a | |
|
Stones Keeper: King Aurelius Steam |
Free | Strategy Turn-Based Strategy Atmospheric Fantasy RPG Turn-Based Tactics | 0 | n/a | Thu, Jul 14, 2022 | n/a |
|
Stones Keeper: Prologue Steam |
Free | 0 | n/a | Fri, Sep 17, 2021 | n/a |