Skeleton Crew Studio
5 developed, 1 published for others. Active 2017–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Forestrike Steam |
$9.99 | 901 | 92% | Mon, Nov 17, 2025 | $192k $173k – $192k |
|
|
Olija Steam |
$14.99 | Fantasy Action Adventure Indie Action-Adventure Character Action Game | 901 | 90% | Thu, Jan 28, 2021 | $262k $236k – $262k |
|
NINJA SLAYER NEO-SAITAMA IN FLAMES(ニンジャスレイヤー ネオサイタマ炎上) Steam |
$11.99 40% best price ever |
2D Platformer Action Indie 1990's Singleplayer Memes | 160 | 39% | Tue, Jul 23, 2024 | $144k $64k – $256k |
|
BackSlash Steam |
$14.99 | Action Indie Pixel Graphics 2D Fighter | 18 | 78% | Thu, Aug 31, 2017 | $12k $5k – $22k |
|
Fantasketch / ファンタスケッチ Steam |
n/a | 0 | n/a | — | n/a |