Skobbejak Games
4 developed. Active 2015–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
'n Verlore Verstand Steam |
$4.99 | Adventure Indie Casual VR Platformer First-Person | 128 | 48% | Tue, Apr 05, 2016 | $20k $9k – $348k |
|
Vapour Steam |
$4.99 | Indie Adventure Action Gore Horror Violent | 112 | 38% | Fri, Jul 03, 2015 | $24k $11k – $472k |
|
Tyd wag vir Niemand (Time waits for Nobody) Steam |
$4.99 | Indie Adventure Atmospheric First-Person Singleplayer Exploration | 53 | 58% | Fri, Jul 07, 2017 | $12k $5k – $248k |
|
Geeste Steam |
$4.99 | Indie Action Casual FPS Horror Shooter | 13 | 38% | Wed, Apr 18, 2018 | $3k $1k – $5k |