Skunkape Interactive
3 developed. Active 2015–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
ROOT Steam |
$4.99 | Action Indie Stealth FPS Shooter First-Person | 156 | 76% | Mon, Nov 16, 2015 | $32k $14k – $452k |
|
DEADLOCK Steam |
$2.99 | Action Early Access Indie VR Great Soundtrack Arcade | 23 | 70% | Mon, Aug 15, 2016 | $3k $1k – $6k |
|
Captain McSpacebiff Steam |
n/a | 0 | n/a | — | n/a |