Skyline Games
2 developed. Active 2016–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
THE LAST PLAYER:VR Battle Royale Steam |
$19.99 | Massively Multiplayer Action Battle Royale VR Early Access MOBA | 235 | 75% | Wed, Aug 07, 2019 | $211k $94k – $376k |
|
Kunlun Fight Steam |
$19.99 | Action Early Access Sports Boxing VR | 18 | 67% | Fri, Dec 16, 2016 | $16k $7k – $29k |