SkyRiver Studios
5 developed. Active 2010–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
A.I.M.2 Clan Wars Steam |
$2.99 | RPG Action Simulation Open World Sci-fi Singleplayer | 427 | 83% | Thu, May 22, 2014 | $52k $23k – $273k |
|
A.I.M. Racing Steam |
$2.99 | Racing Action Combat Racing Singleplayer Sci-fi | 75 | 69% | Fri, Jan 22, 2010 | $9k $4k – $135k |
|
Spellgear Steam |
Free | Action RPG Indie | 36 | 67% | Fri, Apr 07, 2017 | n/a |
|
Antiria Steam |
n/a | 0 | n/a | — | n/a | |
|
A.I.M.3: War Protocol Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a |