Snail Games
1 developed, 2 published for others. Active 2018–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
武林志(Wushu Chronicles) Steam |
$12.99 | RPG Indie Martial Arts Adventure Casual Turn-Based Combat | 2,172 | 64% | Tue, Apr 09, 2019 | $1.2m $550k – $6.3m |
|
武林志2 (Wushu Chronicles 2) Steam |
$19.99 | Adventure Action RPG RTS Open World Action RPG | 795 | 41% | Thu, Aug 12, 2021 | $1000k $1000k – $1.3m |