SnowFlame
4 developed. Active 2015–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Turbo Pug Steam |
$1.99 | Indie Pixel Graphics Casual 2D Difficult Side Scroller | 2,235 | 93% | Mon, Nov 09, 2015 | $123k $55k – $2.4m |
|
Super Mega Neo Pug Steam |
$1.99 | Casual Indie Action Pixel Graphics Difficult Singleplayer | 436 | 88% | Wed, May 11, 2016 | $24k $11k – $620k |
|
Turbo Pug DX Steam |
$1.99 | Indie Casual Runner Cute Pixel Graphics Funny | 430 | 85% | Mon, Sep 26, 2016 | $22k $10k – $2.3m |
|
NanoScape Steam |
$1.99 | Action Indie Casual | 7 | 57% | Thu, Sep 14, 2017 | $627 $279 – $1k |