SOCKHOUSE STUDIOS
4 developed. Active 2024–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Click and Conquer Steam |
$4.99 | 2,049 | 93% | Wed, Jun 25, 2025 | $336k $0 – $597k |
|
|
Mining and Dwarves Steam |
$4.89 30% best price ever |
110 | 65% | Thu, Aug 27, 2026 | $29k $13k – $52k |
|
|
Barricade Steam |
$4.99 | Zombies Base-Building FPS Survival Building Boomer Shooter | 34 | 91% | Tue, Oct 22, 2024 | $8k $3k – $14k |
|
Grand Opening: The Apothecary Steam |
n/a | 0 | n/a | Sun, Nov 01, 2026 | n/a |