Solid9 Studio
2 developed. Active 2018–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Neckbreak Steam |
$15.99 | Boomer Shooter FPS Shoot 'Em Up Souls-like Shooter Arcade | 418 | 80% | Thu, Dec 01, 2022 | $303k $303k – $506k |
|
Exorder Steam |
$12.99 | Turn-Based Tactics Family Friendly Fantasy Turn-Based Strategy Casual Turn-Based Combat | 13 | 69% | Mon, Mar 19, 2018 | $8k $3k – $650k |