SomaSim
4 developed. Active 2014–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Project Highrise Steam |
$19.99 | Simulation Management Building Strategy Singleplayer 2D | 3,873 | 86% | Thu, Sep 08, 2016 | $3.6m $3.6m – $5.6m |
|
City of Gangsters Steam |
$29.99 | Crime Resource Management Strategy Management Procedural Generation Economy | 1,326 | 73% | Mon, Aug 09, 2021 | $2.7m $2.7m – $2.9m |
|
1849 Steam |
$14.99 | Strategy Simulation Indie City Builder Western Management | 270 | 71% | Thu, May 08, 2014 | $274k $274k – $296k |
|
Rise of Industry 2 Steam |
$34.99 | Tactical Logic Singleplayer Management Mining Resource Management | 149 | 56% | Tue, Jun 03, 2025 | $208k $92k – $369k |