SoulGame Studio
3 developed. Active 2019–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Minishoot' Adventures Steam |
$14.99 | Twin Stick Shooter Bullet Hell Metroidvania Exploration Top-Down Adventure | 7,735 | 98% | Tue, Apr 02, 2024 | $5m $2.9m – $7.2m |
|
Swords & Souls: Neverseen Steam |
$14.99 | Indie RPG Turn-Based Combat Character Customization Action RPG Singleplayer | 6,038 | 93% | Mon, Jul 22, 2019 | $3.8m $1.7m – $13.8m |
|
Swords & Souls Legacy Collection Steam |
$9.99 | 344 | 95% | Tue, Jul 22, 2025 | $150k $67k – $193k |