Spicy Tails
4 developed. Active 2014–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
WORLD END ECONOMiCA episode.01 Steam |
$12.99 | Visual Novel Anime Indie Economy Sci-fi Story Rich | 459 | 86% | Tue, Jun 17, 2014 | $242k $108k – $1.2m |
|
Project LUX Steam |
$9.99 60% |
VR Anime Casual Adventure Indie Sexual Content | 382 | 90% | Fri, Feb 02, 2018 | $396k $176k – $460k |
|
WORLD END ECONOMiCA episode.03 Steam |
$12.99 | Indie Casual Visual Novel Story Rich Sci-fi Anime | 168 | 96% | Wed, Dec 21, 2016 | $92k $41k – $606k |
|
WORLD END ECONOMiCA episode.02 Steam |
$12.99 | Visual Novel Indie Casual Anime Story Rich Sci-fi | 168 | 96% | Tue, Jul 21, 2015 | $91k $40k – $603k |