Squanch Games, Inc.
4 developed. Active 2019–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
High On Life Steam |
$9.99 75% best price ever |
Comedy FPS Singleplayer Dark Humor Adventure Sci-fi | 20,693 | 90% | Tue, Dec 13, 2022 | $37.2m $20m – $40m |
|
Trover Saves the Universe Steam |
$29.99 | Adventure Indie Action VR Comedy Dark Humor | 2,800 | 91% | Tue, Jun 04, 2019 | $3m $1.7m – $3m |
|
High On Life 2 Steam |
$59.99 | 2,113 | 71% | Fri, Feb 13, 2026 | $5.6m $0 – $10m |
|
|
High On Life VR Steam |
n/a | 0 | n/a | — | n/a |