Squiddershins
5 developed. Active 2015–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Tick Tock Isle Steam |
$0.99 | Adventure Indie Casual Time Travel Funny Pixel Graphics | 190 | 87% | Thu, Nov 19, 2015 | $8k $4k – $94k |
|
Kaichu - The Kaiju Dating Sim Steam |
$9.99 | Simulation Funny Dating Sim Romance Visual Novel Dinosaurs | 87 | 89% | Wed, Sep 07, 2022 | $39k $17k – $500k |
|
Merrily Perilly Steam |
$3.99 | Adventure 2D | 27 | 85% | Thu, Sep 27, 2018 | $5k $2k – $9k |
|
Wishfarers Steam |
n/a | 0 | n/a | — | n/a | |
|
A Book of Beasts and Buddies Steam |
Free | Free to Play Casual Adventure Indie RPG Simulation | 0 | n/a | Wed, Nov 14, 2018 | n/a |