Stardock Entertainment
15 developed, 6 published for others. Active 2011–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Offworld Trading Company Steam |
$29.99 | Replay Value Atmospheric 3D PvP Strategy Sci-fi | 3,588 | 77% | Thu, Apr 28, 2016 | $3.8m $2.4m – $4.7m |
|
Demigod Steam |
$3.99 60% |
Real Time Tactics MOBA PvP PvE RTS Strategy | 1,007 | 76% | Wed, Dec 14, 2011 | $450k $450k – $725k |
|
Star Control I and II Steam |
$3.99 | Top-Down Shooter PvP PvE Shooter Action-Adventure Third Person | 161 | 83% | Thu, Oct 19, 2017 | $27k $12k – $754k |
|
Star Control III Steam |
$3.99 | Third-Person Shooter PvP PvE Action RPG Action-Adventure Third Person | 38 | 66% | Thu, Oct 19, 2017 | $7k $3k – $798k |
|
Crimson Freedom Steam |
n/a | 0 | n/a | — | n/a | |
|
Ashes of the Singularity II Steam |
n/a | 0 | n/a | — | n/a |