Stas Shostak
6 developed. Active 2016–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Tribal Pass Steam |
$6.99 | Adventure Indie Action Pixel Graphics Runner 2D | 261 | 75% | Fri, Aug 26, 2016 | $62k $28k – $1.1m |
|
Save One More Steam |
$4.99 | War Story Rich Historical Experimental Side Scroller Adventure | 185 | 63% | Wed, May 30, 2018 | $36k $16k – $432k |
|
JASEM: Just Another Shooter with Electronic Music Steam |
$9.99 | Action Indie Shooter Top-Down Shooter Top-Down Singleplayer | 133 | 66% | Thu, Oct 19, 2017 | $48k $22k – $86k |
|
Swords And Their Boy Steam |
n/a | 0 | n/a | — | n/a | |
|
Hear My Light Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a | |
|
Road of Dust and Rust Steam |
n/a | 0 | n/a | — | n/a |