Steve Gal
5 developed. Active 2016–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Skautfold: Shrouded in Sanity Steam |
$9.99 | Souls-like Action RPG Indie Adventure Lovecraftian | 501 | 81% | Fri, May 27, 2016 | $124k $55k – $550k |
|
Skautfold: Usurper Steam |
$9.99 | Action Indie RPG Metroidvania Lovecraftian 2D | 303 | 69% | Tue, Feb 20, 2018 | $180k $180k – $219k |
|
Skautfold: Knight's End Steam |
$9.99 | RPG JRPG Turn-Based Tactics 2D Horror Turn-Based Combat | 26 | 77% | Sun, Dec 26, 2021 | $12k $5k – $21k |
|
Granser Steam |
$9.99 | 21 | 100% | Fri, Apr 03, 2026 | $9k $4k – $17k |
|
|
Shrouded in Sanity: Freebirth Steam |
Free | Indie Free to Play Adventure Gore Violent Action | 0 | n/a | Fri, Mar 23, 2018 | n/a |