Studio Seufz
2 developed. Active 2020–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
THE LONGING Steam |
$14.99 | Point & Click Walking Simulator Choose Your Own Adventure Idler 2D Underground | 6,946 | 92% | Thu, Mar 05, 2020 | $4.4m $2.8m – $7m |
|
Lucky Tower Ultimate Steam |
$14.99 | Early Access Action Roguelike Dungeon Crawler Procedural Generation Adventure Dark Humor | 2,194 | 95% | Thu, Apr 16, 2026 | $711k $624k – $711k |