Subset Games
2 developed. Active 2012–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
FTL: Faster Than Light Steam |
$9.99 | Rogue-like Space Strategy Sci-fi Indie Singleplayer | 62,976 | 95% | Fri, Sep 14, 2012 | $28.3m $20m – $50m |
|
Into the Breach Steam |
$14.99 | Strategy Turn-Based Strategy Indie Pixel Graphics Turn-Based Tactics Mechs | 19,122 | 94% | Tue, Feb 27, 2018 | $15m $15m – $22.9m |