Sunblink
2 developed. Active 2022–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Hello Kitty Island Adventure Steam |
$39.99 | Cozy Open World Adventure Simulation Life Sim Exploration | 9,845 | 93% | Thu, Jan 30, 2025 | $8m $7.9m – $8m |
|
HEROish Steam |
$9.99 | Side Scroller Controller Singleplayer Multiplayer Competitive 3D | 42 | 95% | Fri, Dec 16, 2022 | $19k $8k – $34k |