Sundew Studios
3 developed. Active 2019–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Witchy Life Story Steam |
$19.99 | Visual Novel Casual Crafting Relaxing Magic Character Customization | 950 | 81% | Fri, Sep 30, 2022 | $772k $361k – $904k |
|
The Window Box Steam |
$12.99 | Visual Novel Emotional Dark Comedy Surreal LGBTQ+ Psychological | 34 | 88% | Tue, Feb 19, 2019 | $20k $9k – $35k |
|
Tearoom of Terror Steam |
n/a | 0 | n/a | — | n/a |