Teneke Kafalar
4 developed, 1 published for others. Active 2019–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Feign Steam |
$4.99 | Early Access Casual Multiplayer Strategy Social Deduction RPG | 5,239 | 92% | Sat, Nov 22, 2025 | $1.1m $495k – $4.7m |
|
Surviwall Steam |
n/a | 0 | n/a | — | n/a | |
|
Throwia Steam |
n/a | 0 | n/a | — | n/a | |
|
Hobs Steam |
Free | Free to Play Strategy Card Game Indie Early Access Pixel Graphics | 0 | n/a | Mon, Aug 19, 2019 | n/a |