Terrifying Jellyfish
2 developed. Active 2016–2023.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Feesh Steam |
$0.99 | Casual Action Indie | 121 | 79% | Mon, Feb 01, 2016 | $5k $2k – $10k |
|
Nour: Play with Your Food Steam |
$9.99 | Casual Atmospheric Simulation Physics Relaxing Experimental | 81 | 65% | Tue, Sep 12, 2023 | $34k $15k – $60k |