Tinycorp
3 developed. Active 2015–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when Tinycorp releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
OVERGRAVITY Steam |
$2.99 | Action Casual | 4 | 25% | Fri, Jul 24, 2015 | $538 $239 – $957 |
|
WAR7 Steam |
n/a | Free to Play Action Indie Massively Multiplayer | 3 | 33% | Fri, Oct 21, 2016 | n/a |
|
Inside The Code Steam |
$3.99 | Strategy Adventure RPG Early Access | 1 | 0% | Fri, Jan 08, 2016 | $180 $80 – $200k |