Tomorrow Corporation
3 developed, 1 published for others. Active 2012–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Little Inferno Steam |
$14.99 | Casual Indie Puzzle Singleplayer Satire Funny | 9,181 | 96% | Mon, Nov 19, 2012 | $7.5m $7.5m – $11m |
|
Human Resource Machine Steam |
$7.49 50% |
Programming Puzzle Indie Casual Education Simulation | 3,261 | 95% | Thu, Oct 15, 2015 | $2.2m $978k – $15m |
|
World of Goo 2 Steam |
$29.99 | Physics Puzzle Building Casual 2D Cute | 790 | 88% | Fri, Apr 25, 2025 | $530k $419k – $530k |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
The Captain Steam |
$11.99 40% |
Adventure Point & Click RPG Third Person 2D Multiple Endings | 306 | 92% | Fri, Dec 03, 2021 | $267k $118k – $3.9m |