Torn Banner Studios
4 developed. Active 2012–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Chivalry 2 Steam |
$39.99 | Swordplay Medieval Massively Multiplayer Hack and Slash Multiplayer Gore | 47,172 | 80% | Sun, Jun 12, 2022 | $84.9m $80m – $151m |
|
Chivalry: Medieval Warfare Steam |
$4.99 80% |
Medieval Multiplayer Action Gore First-Person Swordplay | 44,456 | 83% | Tue, Oct 16, 2012 | $50m $22.2m – $250m |
|
No More Room in Hell 2 Steam |
$22.49 25% |
Early Access Zombies Multiplayer Online Co-Op Co-op Action | 17,515 | 63% | Tue, Aug 11, 2026 | $15m $10.5m – $15m |
|
NeverMine Steam |
$14.99 | Action | 2 | 100% | Tue, Jul 26, 2016 | $1k $600 – $2k |