TOYBOX
2 developed. Active 2022–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Natsu-Mon: 20th Century Summer Kid Steam |
$39.99 | Adventure Life Sim Exploration 3D Cartoon Cartoony | 174 | 95% | Wed, Jun 26, 2024 | $279k $124k – $496k |
|
Kowloon High-School Chronicle Steam |
$19.99 | Adventure Visual Novel 2D Drama Singleplayer Turn-Based Tactics | 50 | 90% | Wed, Nov 09, 2022 | $43k $19k – $76k |