Two Point Studios
3 developed. Active 2018–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Two Point Hospital Steam |
$29.99 | Simulation Management Medical Sim Building Funny Singleplayer | 26,705 | 93% | Wed, Aug 29, 2018 | $36m $30m – $60m |
|
Two Point Museum Steam |
$29.99 | Simulation Casual Strategy Building City Builder Life Sim | 9,883 | 95% | Tue, Mar 04, 2025 | $13.3m $6m – $15m |
|
Two Point Campus Steam |
$4.49 85% |
Management Simulation Building Strategy City Builder Casual | 5,744 | 89% | Tue, Aug 09, 2022 | $7.8m $3.4m – $30m |