UME STUDIOS
2 developed. Active 2024–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son Steam |
$19.99 | RPG Interactive Fiction Visual Novel Adventure VR Dynamic Narration | 36 | 100% | Wed, May 01, 2024 | $32k $14k – $58k |
|
STAY ALIVE MY SON (PC Version): A True Story About A Father's Search For His Son Steam |
$14.99 | RPG Interactive Fiction Visual Novel Third Person Psychological Horror Dynamic Narration | 1 | 100% | Thu, Apr 17, 2025 | $675 $300 – $1k |