Variable State
4 developed. Active 2016–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Virginia Steam |
$9.99 | Adventure Female Protagonist Walking Simulator Detective Mystery Cinematic | 2,685 | 65% | Thu, Sep 22, 2016 | $877k $471k – $877k |
|
Last Stop Steam |
$4.99 80% best price ever |
Adventure Indie Sci-fi Story Rich Exploration Mystery | 326 | 78% | Thu, Jul 22, 2021 | $317k $141k – $432k |
|
POLARIS Steam |
$19.99 | Online Co-Op Multiplayer Extraction Shooter Third-Person Shooter Vehicular Combat Physics | 32 | 59% | Wed, Jan 29, 2025 | $29k $13k – $2m |
|
DEEPEST FEAR Steam |
n/a | 0 | n/a | — | n/a |