Vigil Games
3 developed. Active 2010–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Darksiders II Deathinitive Edition Steam |
$29.99 | Action Hack and Slash Adventure RPG Open World Singleplayer | 16,424 | 79% | Thu, Nov 05, 2015 | $22.2m $9.9m – $150m |
|
Darksiders Warmastered Edition Steam |
$19.99 | Action Hack and Slash Adventure Third Person RPG Dark Fantasy | 14,078 | 88% | Tue, Nov 29, 2016 | $20m $20m – $22.5m |
|
Darksiders Steam |
n/a | Action Adventure Hack and Slash Third Person Singleplayer Post-apocalyptic | 8,536 | 89% | Thu, Sep 23, 2010 | n/a |