VoyagerVR
2 developed. Active 2017–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Alien Dawn Steam |
$13.99 | Early Access Co-op VR Survival FPS Survival Horror | 86 | 63% | Sat, Oct 23, 2021 | $51k $23k – $91k |
|
Stonehenge VR SANDBOX Steam |
$2.99 | Casual Design & Illustration Education Building Sandbox VR | 6 | 50% | Thu, Oct 12, 2017 | $807 $359 – $1k |