Waz
2 developed. Active 2014–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
WazHack Steam |
$9.99 | RPG Indie Rogue-like Perma Death Strategy Turn-Based | 587 | 89% | Mon, Feb 17, 2014 | $247k $187k – $439k |
|
Chaos Caves Steam |
$5.99 | Action Indie Casual Destruction Physics Funny | 4 | 50% | Fri, Jan 25, 2019 | $1k $479 – $2k |